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Eve Tycoon II
Science and Trade Institute Caldari State
0
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Posted - 2011.12.10 18:49:00 -
[1] - Quote
I'm the author of this website. I was pretty busy last month, and had to limit my accounts/eve time.
@Slaine Valdorian Prices are from 08/12 currently
@Isak Kovez You forgot to add invetion time, as suggested by "copying and invention time per actual run" :). However if you dig very deep you will discover that for some reason I thought science IV bonus (0.8 instead of 0.75) is the the correct one to choose. It is fixed already. |

Eve Tycoon II
Science and Trade Institute Caldari State
0
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Posted - 2011.12.13 01:46:00 -
[2] - Quote
I set them to 3 to protect the users from themselves. People have tendency to skill up only a couple of invention skills to lvl 4 and to forget the rest. Compared to the item choice the effect of 4/4/4 skills is minuscule.
I don't add any sort of isk cost on the copy time. If you are referring to why pph goes up and down with it, then you are simply forgetting the intangible element of the equation.
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Eve Tycoon II
Science and Trade Institute Caldari State
0
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Posted - 2011.12.13 13:34:00 -
[3] - Quote
Damn you! You must have realised that if you load the website in reverse then it will make you send all your isk to belzebub himself! |

Eve Tycoon II
Science and Trade Institute Caldari State
1
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Posted - 2011.12.17 16:04:00 -
[4] - Quote
ISK donations can be sent to this toon, if you want to make a paypal donation then evemail me :).
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Eve Tycoon II
Science and Trade Institute Caldari State
1
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Posted - 2011.12.18 20:33:00 -
[5] - Quote
Unfortunately it is manual, to make it even worse I'm away from home now and I didn't pack the perl scripts churning 100MB of price data into something that I can import into a database, so no price updates until mid-Jan .
On the other hand I will be adding a couple of features shortly to compensate. An option to disable copy time and add bpc cost is definitely in. I might add item filters like you suggested, but I'm split on this one - a flexible inventor is a rich inventor :).
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Eve Tycoon II
Science and Trade Institute Caldari State
1
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Posted - 2011.12.27 02:53:00 -
[6] - Quote
Use of outsourced BPCs has been implemented. Use this option if you have a dedicated copying toon that can't invent yet, or you are buying BPCs from somebody else.
I won't be implementing a group filter yet (ships, rigs, modules etc.) mainly because the game reality doesn't converge with player expectations (for example rigs belong to modules category). However if you want it, do post, if enough people request it to justify the effort then I will implement it.
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Eve Tycoon II
Science and Trade Institute Caldari State
1
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Posted - 2011.12.30 10:47:00 -
[7] - Quote
I'm still here... not sure about my host. If they won't get online soonish I will eventually simply pay for hosting elsewhere and load it from backup. |

Eve Tycoon II
Science and Trade Institute Caldari State
12
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Posted - 2012.01.07 21:51:00 -
[8] - Quote
Social, This most likely means that your chosen item is not affected by ME and you havent looked at pph to compare PE effect. |

Eve Tycoon II
Science and Trade Institute Caldari State
12
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Posted - 2012.01.13 14:39:00 -
[9] - Quote
As promised here the prices have been updated :).
Price data from eve-marketeer seems almost usable so I might be able to implement an option to use it instead of my internal prices. |

Eve Tycoon II
Science and Trade Institute Caldari State
13
|
Posted - 2012.01.19 15:17:00 -
[10] - Quote
Most likely they are the only _popular_ bc's (you forgot to uncheck low volume filter).  |

Eve Tycoon II
Science and Trade Institute Caldari State
13
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Posted - 2012.01.22 13:35:00 -
[11] - Quote
Thanks for letting me know about this. It is fixed already.
Also, price update date has been added in the footer (displays on detailed manufacturing & invention pages). |

Eve Tycoon II
Science and Trade Institute Caldari State
13
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Posted - 2012.01.22 18:24:00 -
[12] - Quote
@Jes Visuit There are two ways of doing the invention. One is to do some stuff from time to time, use some of it, sell the rest. This is what most of eve does, and it will make you perhaps 100-200 mil per month (plus side is that as scrapyard said, you will be able to use public slots). This is a good option for new characters, but if you want to commit then you can make much more.
If you want to make a bil per week you need to mass produce, and by that I do mean freigtherloads of stuff. I detailed the setup in my guides section (about 500mil in pos and modules), plus a freighter or a contract with somebody who will deliver stuff that you need and take away the products so that you don't run on empty.
Scrapyard was correct about the turnover, you will be turning over about 5 bil per week for most items, this means you will need to keep about 2 bil in produce and materials unless you can sell them really fast.
He wasn't correct about the copy bottleneck, it is about 50/50, however a copy alt will increase your isk per h substantially for copy bottle-necked items (and you will be able to make use of pos bonuses to manufacture).
Item choice is critical and you need about 2-3 items and revise them every week or so, since the market is very changeable (using market trend metric will help you pick items that stay profitable for longer). Selling them will be a major bottleneck, so pick wisely.
PPH that you are looking for is easy - 600+ (does not include pos manufacture bonus or implants, you want both) Ideally you will want the total SVR of your item portfolio to be above 5. This means that there is room in the market for 5 people producing 10x24/7. Also take note of the manufacturing time * run number, the longer the better since it means less clicking.
So it is not easy, but if you like logistical challenges, having turnover on that sort of scale is very rewarding .
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Eve Tycoon II
Science and Trade Institute Caldari State
14
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Posted - 2012.01.29 23:25:00 -
[13] - Quote
That would be a good ballpark figure, but all of those tasks can be optimized, for example you don't need to sit in jita to 0.01 isk, you can use trading skills or alt+tab every 10 minutes.
1. Purchasing was never very hard for me, just multiply the material need by runs and load. 2. If you don't own a freighter make sure you don't pick stuff with high mineral volumes, you dont want to spend hours shifting trit to the pos. 3. The webiste evolved from my private scripts to do that exact thing. The trick is to pick a profitable item, that will sell in volumes, and is not overpriced (hence the columns on the webiste). 4. About half an hour of intensive clicking and hauling for 10 slots.
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Eve Tycoon II
Science and Trade Institute Caldari State
15
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Posted - 2012.02.12 01:55:00 -
[14] - Quote
Thanks for letting me know about it. It looks like the update to crucible bpos sneaked in a couple of errors in base chance of invention. Should be all fixed now.
If you actually see a case of wrong decryptor being selected then PM me the calculations, but make sure you took all the bottlenecks into account. |

Eve Tycoon II
Science and Trade Institute Caldari State
15
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Posted - 2012.03.19 13:32:00 -
[15] - Quote
Perfect timing Suni, it was updated as you posted. Im pretty busy irl currently so the frequency has dropped .
Fully automatic dump straight from eve would break the EULA, so the only option is to integrate with other price site.
Right now the database still has the old names, I will hold on with updating it until the Great Renaming (I fell old uing this reference.... ) is complete.
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Eve Tycoon II
Science and Trade Institute Caldari State
15
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Posted - 2012.04.11 03:08:00 -
[16] - Quote
So far EM looks like a winner, but until I do a detailed statistical comparison between my dump and their data I won't be able to decide whether I can simply replace it (simpler option) or need to do both side by side.
My biggest worry is the accuracy of the finished products, websites like that tend to favour often used materials. |

Eve Tycoon II
Science and Trade Institute Caldari State
15
|
Posted - 2012.05.28 09:57:00 -
[17] - Quote
tsuggerpuppe wrote: Why is he calculating with different decryptors if I check and use outsourced BPCs or not? I have just checked Hulk for example and I am a little bit confused. Usually ship bpcs can be single copy one, correct? No need to have a full run copy. So where is the difference, that is justifying a different decryptor?
When you select outsourced BPCs the copy time is taken out of the equation, which can change the overall result, for example if the copy time is very long it might be worthwhile to either use single run copies or use a large run number decryptor to offset that.
Ishina Fel wrote: While playing around, I noticed something odd with ME levels. I remember reading in some guide that you calculate the ideal ME level of a blueprint by taking the highest item quantity from the material bill, dividing it by 5, and rounding down. However, when I go to your Manufacturing calculator and toy with the ME levels of the input blueprints, the results don't follow that rule.
This is just a rule of a thumb. Every bpo is different, some have no ME effect at all (nanite paste, pos towers etc). And yes, you are correct, perfect ME for fuel blocks is 40. Check here. |
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